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- Path: news.primenet.com!krishna
- From: Glenn Saunders <krishna@primenet.com>
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: PowerPC !
- Date: 18 Mar 1996 11:45:01 -0700
- Organization: Primenet (602)395-1010
- Sender: root@primenet.com
- Message-ID: <4ikavd$dkt@nnrp1.news.primenet.com>
- References: <Pine.SUN.3.91.960220162223.624A-100000@scsscsc1.reading.ac.uk> <4hk59j$2or@hubcap.clemson.edu> <xRgGAMD42Dasz2@j-plewka.amtrash.comlink.de>
- X-Posted-By: krishna@usr4.primenet.com
-
- The mortal Joern Plewka wrote:
- : Sure there are faster chips but there are a few things left which are
- : not done by todays GXF-chips like Copper.
- : If you ask a game programmer, he`ll tell you what`s possible with an
- : Amiga with 68020...and impossible with fast PCs.
-
- Yes, for 2d games. But today, 3d games rule, where sprites and copper
- lists are meaningless.
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- +++Glenn Saunders - krishna@primenet.com - Glendale, CA+++
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-